I started realizing that I was burning the wick at both ends; which never leads to good results. I have since slowed down on the production of this short, in favor of more sleep–aiming for 8 hrs a night, since I am no longer the young pup–and putting some more attention to work-work since Loaded has a few jobs in production that have character animation in them.
One thing that I have changed is my approach to the animating process. Previously I was starting a scene and finishing the scene before moving onto the next one. I was original thinking that was a good approach to keep me with the feeling that SOLID progress was being made. I have changed that thinking to do the rough animation for the remainder of the scenes before going back to ink/fill and composite the scenes. I feel this will keep my animation-flow flowing which will (hopefully) lead to better animation and quicker production. At least that is my hope.
In the meantime check out Loaded's Winter 2014 Reel. There is a couple of unreleased Lucky Charm scenes in the middle of the montage.
So those 3 scenes have been pushed to this week. Curse you Time for not expanding to my needs.
Fingers crossed on the doubling down and catching up to my 3 scenes a week pace.
Met last week's goal and now it is onto this week's goal:
2014/01/28 : Goal not met…a crap…the 2 easy scenes turned out to be doozeys. Time to double down!
Finish animation for:
UPDATE : ¡¡ GOAL MET !!
Throw a party! It does feel good. The piece is starting to shape up. Now I just need to stick with my 3-scenes-a-week goal.
There is a new anime series–Space Dandy–coming out from the creators of Cowboy Bebop and what does their protagonist have…drum-roll…a pompadour! "Ah Crap!" I say. Mainly because this series will be out for several months before my "pompadour" protagonist's very small debut. Hopefully I can ride on the coat tails of this awesome looking series. A man can hope…
Here is the Japanese trailer for the series.
Animation has moved to home. With Loaded Pictures being busy during the day animation arm of Lucky Charms has moved home for the late night animation sessions. Compositing will still be handle in the office. So the duties are going to be split up via location which might actually help keep my focus on only singular tasks instead jumping around .
Onward and upward from here.
So animation is hard…really hard. It also takes a long time to do anything, especially when you are starting out like me. Anyhoo, I have a little looping teaser of a little kitty landing after mighty fall. Once again, thanks goes out to Loaded Pictures for giving me the opportunity to full-fill a lifetime desire to cell animate something.
Hope to have mini preview of this mountainous venture of mine at the beginning of the year, so stay tuned.
Gotta love that squatch-and-stretch principle.
Here is a couple of run cycles that started off the animation process for this short. These are the first run cycles that I have ever done and I would say they turned out decent. I am sure that I won't be saying that 2 years from now but as of right now, they seem passable.
The reason they are in Red, Green and Blue, is so that I can isolate and change the colors in post. That is a little trick for the newbies out there.
I think this is the first time I have actually drawn all the storyboars of a story idea that I had. It ended up being 78 postcards in total with about 10-15 throw-away cards. For me that was a feat. A feat that I am hoping to get more experience with, so it isn't such an arduous process.